Carolyn Lu is an indie game developer currently working at Harmonix. While a coder by trade, she also does art and game design, and is trying to learn how to make her own music and sound design. She did both her Bachelor’s (’18) and Master’s (’19) in Computer Science at MIT with a focus on Computer Graphics and HCI.

She led the team Gomi Games in creating RE:Charge, which won Best Student Game at BostonFIG 2018 and was nominated for Best Student Game at The Game Awards 2018.

She is currently working on finishing RE:Charge and on her new game Q-Cubed, which she will be showing at BostonFIG 2019.